Level
Cantrip
Casting Time
1 Reaction *
Range/Area
Touch
Components
S
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect

when character is about to receive physical damage they instantly roll a Dexterity saving throw when successful character, uses one hand to absorb any incoming physical damage on contact to hand and equally transfers all damage into one singular point of contact through the other hand. Is equal to absorbed damage. Ignores all damage types. The character can close a max distance of 10 feet to target if necessary on point when transferring the damage.

* - when character is about to receive physical damage

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Duskthedarklord

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