You channel the magical energies coursing through your veins outward into an aura of energy based on your draconic ancestry. You gain immunity to this energy and resistance to it's opposing element. Nonmagical weapons are destroyed upon striking a target affected by this spell. This spell has the following effects on creatures in the area of effect:
- Ice: 1d10 damage at the start of each target's turns and slowed as the spell.
- Fire: 3d8 damage at the start of each of the target's turns.
- Lightning: 2d8 damage each round and dazed. x2 damage vs targets wearing metal armor or carrying metal weapons.
- Acid: 1st rd-1d6 damage/ 2nd rd-2d6 damage/ 3rd rd-3d6 damage... up to 6d6 damage on the 6th and subsequent rounds.
- Poison: 2d6 damage each round and poisoned.
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