A small, intangible lantern that has 2 flames inside representing its eyes appears within 1 foot of you and closely follows you wherever you go for the duration of the spell. The bluff can speak, it has a random personality and gender every time you invoke it, roll 1d12 to find out what personality it has.
• 1 Discussant - 7 Honest
• 2 Arrogant - 8 bad temper
• 3 Boastful - 9 Irritable
• 4 Rude - 10 Nuisance
• 5 Curious - 11 Quiet
• 6 Friendly - 12 Distrustful
The lantern providing bright light within 20 feet and additional dim light within 20 feet. In addition, if you get to like him, he helps you and gives you an advantage in the perception, investigation and arcane knowledge rolls, he also has a passive perception of 17. If, on the contrary, you dislike him, he will disadvantage you in the stealth tests by shouting, and it will sabotage your attempts to persuade, cheat, or intimidate if it can.
Previous Versions
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7/26/2020 11:42:55 AM
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