Level
4th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Psychic

You draw on power from the Far Realms, and use it to call on power from an ancient entity. Tentacles are drawn through portals at a point you can see within range, grasping all creatures in a 30 feet radius. These creatures must make strength saving throws, becoming grappled and taking 5d10 psychic damage on a failed save. At the end of each of their turns, they can attempt to make another saving throw, taking an additional 2d10 psychic damage on a failed save, and ending the effects on themselves with a successful save.

Previous Versions

Name Date Modified Views Adds Version Actions
7/28/2020 5:05:57 PM
0
1
--
Coming Soon

Available For: Warlock (Legacy)

stephenbogle03

Comments

Posts Quoted:
Reply
Clear All Quotes