You attempt to send one creature that you can see within range to the same location at an earlier time. The target must succeed on a Charisma saving throw or be transported back.
If the target is in its native timeline, you send the target to a random previous time at the same location. While there, the target is ethereal and cannot interact with anyone or anything in their surroundings, but can only observe. The target remains there until the spell ends, at which point the target reappears in the space it left or in the nearest unoccupied space if that space is occupied.
If the target is has been brought to the current time by some sort of magical influence, the target is sent back to their original timeline, a few seconds after their departure with a faint popping noise. If the spell ends before 1 minute has passed, the target reappears in the space it left or in the nearest unoccupied space if that space is occupied. Otherwise, the target doesn't return.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, you can target one additional creature for each slot level above 6th.
* - (a pocket watch or small sundial)
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