Level
9th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Healing (...)

Choose up to 5 creatures other than yourself that you can see within range. You can impart each of the following benefits once, targeting a different creature with each benefit.

  • One creature immediately gains the benefit of a short rest, and may spend hit dice as normal.
  • One creature restores 4 spell slots, 1 each of 1st, 2nd, 3rd and 4th level.
  • One creature regains up to 70 hitpoints.
  • One creature regains any expended uses of any class or racial features (excluding spellcasting or pact magic slots).
  • One creature is cured of any status conditions it gained within the last minute.
  • One creature is subject to the effects of the revivify spell.

When you cast this spell, you gain one level of exhaustion. Only by finishing a long rest can you remove a level of exhaustion gained in this way.

Spell Tags: Healing Utility

Available For: Wizard (Legacy) - Chronurgy Magic

Fr3eze

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