This spell creates a Bone Fiend that obeys your commands for the duration. Choose a corpse or pile of bones within range to consume in the creation of this creature, and that corps re-assembles into the shape of a Bone Fiend [Your DM will provide you with the monster sheet].
A Bone Fiend you have summoned using this spell will remain for 4 hours. At the end of this duration, the magic you have imbued into this creature will expire, and the creature will die. Casting this spell again to create a new Bone Fiend will result in any Bone Fiends previously under your command as a result of casting this spell to immediately die.
By creating a Bone Fiend in this way, the DC of the Bone Fiend's Rigor Mortis ability is replaced by your spell casting save DC.
Casting At Higher Levels. Casting this spell at 3rd level or higher will increase the damage of Bone Shard by 1d6 for every 2 levels above 2nd level you cast it. Additionally, the Bone Fiend will spawn with an extra 5 temporary HP for every 1 level above 2nd level you cast it.
* - (a drop of blood, a piece of flesh, and a pinch of bone dust)Previous Versions
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