Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Thunder

The touch of your vibing hand can couse vibration to harm creatures and object. Make a melee spell attack against a creature within your reach. On a hit, the tmust make a Constitution saving throw. A creature takes 2d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw. A nonmagical object that isn’t being worn or carried also takes the damage. Until the spell ends, you can make the attack again on each of your turns as an action.

In addition the spell emits a thunderous boom audible out to 300 feet.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.

Previous Versions

Name Date Modified Views Adds Version Actions
8/1/2020 10:22:30 AM
3
0
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Coming Soon

Spell Tags: Damage Control

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Artificer (Legacy) - Artillerist (Legacy)

xStreuner

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