Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self
Components
S
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
You raise your hand and shake your raised index finger from side to side.
If you make an action that requires another creature to make a saving throw, like casting a spell, or activating a class feature or racial ability, you may immediately spend your Bonus Action to impose disadvantage on their roll.
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