Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
S, M *
Duration
Instantaneous
School
Illusion
Attack/Save
None
Damage/Effect
Psychic

An illusion of a damaging effect appears, targeting a creature within range. The target must succeed an Intelligence saving throw, or take 1d8 psychic damage, believing themselves to have suffered an appropriate type of damage. A creature that succeeds their saving throw is aware that the effect is illusory, and has advantage on saves against this spell for the next 24 hours. Creatures that have been made aware of the illusory nature of the spell are immune from its damage.

This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

 
* - (a dash of salt, or a few drops of sea water)

Available For: Sorcerer (Legacy) Wizard (Legacy) Bard (Legacy) - College of Whispers Cleric (Legacy) - Trickery Domain (Legacy) Warlock (Legacy) - The Archfey (Legacy)

dieslaya

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