Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self
Components
S, M *
Duration
1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect
You mime the act of rowing a boat, channeling what residual magic or energy from your Action down your arms and body.
After making a successful Ability Check or Attack Roll as an Action during this turn, you may spend your Bonus Action to gain a flying speed equal to your walking speed for 1 minute. You may only cast this spell over a body of water. While flying this way, you hover 5 feet above the water while traveling across it.
* - (A body of water)
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