Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Slicing a hole in the fabric of reality and creating a rift leading to the astral plane, you attempt to cause the spirit of a ghost, specter or wandering soul to pass on from this plane to the afterlife, ending its torment.
The creature must be either willing or missing 90% of its hit-points for this spell to have any effect.
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