Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
You place your hand on a wounded creature and a surge of healing comes from within your soul to close the creatures wounds. As long as the target creature is not unconscious and has at least 1 Hit Point, you expend one (1) of your Hit Dice and heal the target creature for half of the maximum total on the Hit Dice (a 1d6 would heal 3 Hit Points). You do not add your Spellcasting modifier to the total. You cannot cast this spell if you have no Hit Dice available to you.
You can spend an additional Hit Dice when casting this spell at 5th (2), 11th (3) and 17th (4).
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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4/9/2020 3:28:54 PM
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15
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1
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Coming Soon
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8/4/2020 12:26:29 AM
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43
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0
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2
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Coming Soon
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