Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Piercing

You create short-lived spikes in two 5-foot squares within range of the spell. One creature in each of those spaces must make a Dexterity saving throw, taking 4d8 piercing damage on a failure (no damage on a success). If a single creature is targeted in multiple spaces (due to being Large or larger), the creature makes only a single saving throw, takes 1d8 additional damage for each spike after the first, and takes half damage on a success.

As part of the casting of this spell, you may use a small chip of rigid material as an additional material component, which the spell consumes. If you do, the created spikes are of the same material, potentially allowing them to bypass damage resistances or strike vulnerabilities. The DM is the final arbiter of effects that the provided material have on the spell.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target an additional 5-foot space for each slot level above 2nd, and the damage of the spell increases by 1d8.

Spell Tags: Creation Damage

Available For: Wizard (Legacy)

knightofworlds

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