Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V
Duration
Concentration
1 Hour
School
Evocation
Attack/Save
None
Damage/Effect
Command Word: Mortal Coil
You Point you Finger Toward a Creature Within 60ft, and in doing so You Cause Every Non-Weapon Object Such as Crates, Tables, and Books to Magically act like a Magnet to the Creature you Targeted. While the Objects are Subduing The Creature the Caster of the Spell Must Spend there Action to Keep Concentration On the Spell, If not the Spell Wears off.
This Spell Can Last up to an Hour With Concentration. <-- Max Duration of the Spell.
The damage For this Spell Varies on the Objects in the Current Area the Targeted Creature is in.
- If there are At Least 8 Objects in the Room the Spell Deals 1d8 Force Damage.
- If there are At Least 16 Objects in the Room the Spell Deals 2d8 Force Damage.
- If there are At Least 24 Objects in the Room the Spell Deals 3d8 Force Damage. Restrained.
- If there are At Least 32 Objects in the Room the Spell Deals 4d8 Force Damage. Restrained.
- If there are At Least 40 Objects in the Room the Spell Deals 5d8 Force Damage. Restrained. Unconscious.
- If there are At Least 48 Objects in the Room the Spell Deals 6d8 Force Damage. Restrained. Unconscious.
If Their are more than 50+ Objects (or Less than 8) Then the Dungeon Master Decides the Damage Roll.