Level
2nd
Casting Time
1 Action
Range/Area
Sight
Components
V, S
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect
Choose one monster or creature within 60 feet that you can see. The chosen creature makes a Wisdom saving throw against your spell save DC. On a failed save, you learn one of the following pieces of information pertaining to it, or a unique one at the DM’s discretion:
- The creature’s current hit points or its hit point maximum
- The creature’s race or class (if applicable)
- The creature’s basic information (i.e. height, weight, age, etc.)
- The creature’s name (or nickname if knowing its true name would imbalance the game)
- The creature’s possessions
- One of the creature’s ability scores
- One piece of lore about the creature - consult the Monster Manual for creature lore. No check is required if the lore is learned in this way.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
5/22/2021 3:00:12 PM
|
11
|
2
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Coming Soon
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