Level
5th
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed (...)
You control one creature if they have blood in their body. They must succeed a Wisdom Saving Throw or be controlled by you for 1 minute. You can make them do anything you want and harm anyone you want. At the end of each of your targets turn they make a new Wisdom Saving Throw to break free. When you cast this spell using spell slots of 6th level or higher you can control one more target.
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