Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self
Components
V
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect

User copies an object (most likely a weapon) by  tracing the object down to it's molecular level and magic. The cast get the History and Lory of the object and gain proficiency of that weapon because they gain enough knowledge of how to use that weapon. If someone holding the object or weapon then the person will have to make a wisdom save to not let the cast get the proficiency. Beside that the object is a perfect copy of the original object. The more powerful or bigger the object the longer it takes to recreate.  More perfected trace on spells can be projected away from the user and can be controlled to move in a certain direction with concentration. Masters of this spell can create numerous blades at a constant speed and can perfectly copy a weapon down to it's magical capabilities. A novice can only make non-magical weapon and items and are relatively weaker than original. It is determine on whether or not that the spellcaster is a novice or not with the spell.

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Unlimitedweaponworks

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