Level
1st
Casting Time
1 Action
Range/Area
Touch
(30 ft. )
Components
S, M *
Duration
Until Dispelled or Triggered
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Incapacitated (...)
You draw a rune on a flat surface, and turns invisible after the rune is completed. The rune activates if a hostile creature walks 30 feet in front of the rune. When the rune actives it shoots out 3 glowing tendrils in a straight line of 30 feet. The creature within the line must make a dexterity saving throw on a failed save the creature becomes incapacitated and restrained, until another creature cuts it out, and the creature is pulled toward the rune. The creature does not become incapacitated on a successful save. The entangled target can make a strength cheek at the beginning of its turn to try and break free.
* - (Chalk)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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8/6/2020 5:25:39 AM
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1
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1
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Coming Soon
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