Level
3rd
Casting Time
1 Action
Range/Area
Self 20 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

Flesh begins to slowly deteriorate underneath your dark influence, which grows in power from those weakened by it.  The caster creates a 20 ft. radius sphere centered on themselves, and creatures other the caster must make a Constitution saving throw, or take 4d4 necrotic damage and be weakened.  Any creature must also make a saving throw when it moves into the area of effect for the first time on a turn or ends its turn there.  This damage increases by 2d4 for every failed saving throw made during concentration.

Undead are immune to this spell.

* - (A handful of dirt, a chunk of obsidian, and a vial of Unholy Water worth at least 100 gp.)

Spell Tags: Damage

Available For: Bard (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Druid (Legacy) - Circle of Spores

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