Level
4th
Casting Time
1 Action
Range/Area
100 ft.
Components
V, S
Duration
Concentration 10 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect
Fire

You Conjure a small sphere of flame from the plane on fire in one unoccupied space you can see within 100 ft of you , the sphere has its own initiative and can shoot a burst of fire as an action , the save is a Dex save equal to the spellcasters spell save DC , the sphere dose 4d8 fire damage or half as muck on a successful save , the sphere can be attacked in which it has resistance to all kinds of damage and 15 HP 8 AC , unless the damage comes from a magical source or if it is targeted by dispel magic  , the sphere lasts for 10 minutes , but if the concentration is held for the entire time without the Sphere getting destroyed the Sphere is permanent 

when cast at higher levels  when cast at level above 4th the blast dose and additional 1d8 damage 

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

nmarple

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