Chains of pure chaos energy break through the ground and violently bind themselves to a target of your choosing. A target must succeed a strength saving throw or be restrained.
While restrained by this spell, the target takes 2d6 necrotic damage at the start of each of its turns. A creature restrained by the chains, or one that can touch the creature can use its action to make a Strength check against your spell save DC. On a success, the the chains are broken and the creature is free.
If a creature is killed while restrained with the chains, its soul is torn to the abyss.
If you cast this spell using a spell slot of 4nd level or higher, the damage increases by 1d6 for each slot level above 3rd and you gain 1 additional chain that can target a new creature at slot levels 5, 7, and 9.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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8/8/2020 3:52:49 AM
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94
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7
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1
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Coming Soon
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