This spell allows the caster to create the illusion of any evocation-based wall spell that they know and is no higher level than the spell used.
The illusory wall looks, smells, feels, and sounds just like the original and produces the same damage and effects as the original wall. Each creature within the area of the wall's effects (or who can see the wall) must make a Wisdom save vs. the caster's spell save DC, regardless of the type of saving throw of the wall. Creatures can choose to willingly fail the save. On a failed save, creatures within the area of the wall's effects take the full damage as the original wall. Creatures who successfully save take no damage and do not see the wall.
Potential walls spells to duplicate:
- wall of fire
- wall of force
- wall of ice (only available if 6th level or higher slot used)
- wall of light
- wall of sand (90 ft range)
- wall of stone
- wall of water (60 ft range)
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases according to the scaling of the duplicated wall.
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