Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Cold

A frigid water rat is conjured and charges up to 60 feet at a target. The target must succeed on a Constitution saving throw. On a failed save, a target takes 3d6 cold damage and is chilled until the end of your next turn. While chilled, the target is vulnerable to ice damage. A creature that is immune to cold damage is not affected by this spell.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

Previous Versions

Name Date Modified Views Adds Version Actions
8/9/2020 2:58:21 AM
2
1
1
Coming Soon

Spell Tags: Damage Debuff

Available For: Druid (Legacy) Sorcerer (Legacy)

Tyrannopotamus

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