Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
WIS Save
Damage/Effect

Heal by pulling (2d8) HP from another entity.  Must touch recipient but pull with a range of 30ft. Deity alignment and belief decides upon who provides the healing energy.  Good pulls from caster.  Neutral pulls from volunteer or enemy engaged in combat with spell caster or victim.  Evil will pull from all with or without permission.  

Available For: Sorcerer (Legacy) - Divine Soul Wizard (Legacy) - School of Necromancy (Legacy)

SanteeOrdrin

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