Level
1st
Casting Time
1 Action
Range/Area
Sight
Components
V, S, M *
Duration
Concentration
2 Minutes
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Debuff
As an action you imbue magic into your moves, you choose a target that you can see that target must make a Wisdom Saving throw. On a failure for 2 minutes or until you lose concentration you start a dance with one other figure the target must follow your dance moves. Both you and the creature are unable to take any actions, movements, bonus action, free action, reactions, nor can they talk.
You are a wear if the spell doesn't take hold.
You both dance for the spells duration. After the spell you both must make a Constitution saving throw, the caster makes it at advantage and the Other creature affected makes it at disadvantage. On failure the creatures take 1 point of exhaustion.
* - (a musical instrument)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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8/10/2020 11:50:19 PM
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3
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1
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Coming Soon
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8/10/2020 11:53:42 PM
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3
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1
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Coming Soon
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