Level
2nd
Casting Time
1 Reaction *
Range/Area
30 ft.
Components
V
Duration
Concentration 1 Minute
School
Abjuration
Attack/Save
Ranged
Damage/Effect
Control (...)

You summon chains of magical force in an attempt to prevent a creature from leaving its position. Make a ranged spell attack against the target creature, on a hit the target is restrained for the duration. A restrained creature can use an action to make a Strength(Athletics) check against your spell save DC to end the effect on a success.
 
If the target creature triggers this effect by casting a spell, the spell fails and has no effect.

* - -which you take when a creatures moves willingly or casts a spell that teleports the creature such as dimension door or misty step

Previous Versions

Name Date Modified Views Adds Version Actions
8/12/2020 12:57:25 AM
5
0
--
Coming Soon
8/12/2020 1:03:22 AM
3
0
--
Coming Soon
8/12/2020 1:39:08 AM
6
0
--
Coming Soon
8/12/2020 2:13:33 AM
7
0
--
Coming Soon
8/12/2020 2:33:04 AM
8
0
--
Coming Soon
8/12/2020 3:06:22 AM
11
0
--
Coming Soon
8/12/2020 3:10:08 AM
10
0
--
Coming Soon

Spell Tags: Teleportation Control Movement

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

ThexLaw

Comments

Posts Quoted:
Reply
Clear All Quotes