You summon the power of the Ram to punish your enemies. You summon a large spectral ram and each creature in a 20-foot line, which is 5 feet wide, originating from you must make a Dexterity saving throw. On a failed save, a creature takes 2d8 force damage and is pushed to the end of the spells range. On a successful save, the creature takes half as much damage and isn't pushed.
In addition, unsecured objects that are completely within the area of effect are automatically pushed away from you by the spell's effect, and the spell emits the sound of trampling hooves audible out to 50 feet.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
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