Level
4th
Casting Time
12 Hours
Range/Area
Touch (50 ft. *)
Components
V, S, M *
Duration
Until Dispelled
School
Evocation
Attack/Save
None
Damage/Effect
Buff

You touch a point and create a lasting sphere of calming energy. You may pick any number of creatures to recieve benifits from the checkpoint. You may pick up to 3 effects for the checkpoint to have:

Alarm: When a creature enters the checkpoint for the first time, you are magicaly alerted of its presence. If it is one of the designated creatures, you know exactly who it is, otherwise you are told a stranger has entered the checkpoint.

Bolster: Upon entering the checkpoint for the first time, designated creatures gain temp hp equal to your spell casting modifier x6. This temp hp last for 1 hour or less if the spell is ended earlier.

Immunity: Any spell cast at 1st level or lower by a non designated creature is immediatly countered upon touching the checkpoint.

Peace: While inside the checkpoint, all creatures except the designated ones are under the effects of the spell calm emotions.

Refresh: While inside the checkpoint, when a designated creature would take a short rest, it is treated as a long rest. If a long rest is taken in the check point, all status effects affecting a designated creature are ended at the end of the rest.

Resiliance: While in the checkpoint, designated creatures have advantage against all spell saves. They also have advantage on saves that would charm or fear them.

You may only have one checkpoint at a time, and re casting it in the same location allows you to chance the effects of the checkpoint without using the material components.

* - (750 gp worth of powdered silver, incense, and oils which the spell consumes)

Spell Tags: Buff

Available For: Bard (Legacy)

CalzoneGrande

Comments

Posts Quoted:
Reply
Clear All Quotes