A wave of arcane anger emits from your body, washing over creatures in a 30 foot line directly in front of you. Creatures occupying a space within the line or 5 feet on either side must make a Wisdom saving throw against the higher of your spell save DC or 8 + your Intimidation skill bonus.
Targets take 3d12 psychic damage on a failed save, or half as much on a successful one. In addition, if a creature is a spellcaster and they failed their save, their next Constiution saving throw to maintain concentration on a spell has disadvantage, unless that creature is immune to being frightened.
When you cast this spell, you automatically come out of hiding and you cannot take the Hide action until your next turn.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, damage increases by 1d12 for each slot level above 5th.
* - (a loud, shrieking or roaring yelp or howl)
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