One humanoid of your choice that you can see within range must succeed on a Wisdom saving throw. If the target fails, it is bound to you for the duration. While the target is bound in this way, shards of glass skewer the target's scalp in a profane parody of a crown.
The bound target takes 2d4 psychic damage at the beginning of each of its turns, and you can use your action to cause an additional 2d4 psychic damage to the target. If you use your action this way, you may use your bonus action to regain hit points equal to half the total amount of damage dealt by this spell on this turn.
The target can make a Wisdom saving throw at the end of each of its turns. On a success, the spell ends. When the spell ends, you take 2d4 psychic damage.
Creatures with immunity to Charm effects are not affected by this spell.
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