Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
1 Minute
School
Enchantment
Attack/Save
CHA Save
Damage/Effect
Psychic
You fill a creature within range with an insane desire to succeed, forcing it to make a Charisma saving throw. On a failed save, for the duration of the spell target has disadvantage on all attack rolls, and takes 3d6 Psychic damage whenever it misses an attack or fails a saving throw. At the end of each of its turns the target can repeat the saving throw. On a success, the effect ends on the target.
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