For a court to seize the seat of power you must place yourself in the position of the ones who have fallen. It is time to Dethrone. For an action, you and 4 creatures of your choice may switch places with another creature or object of equal value within 90 ft. of you. Unless the targets are willing, the intended creatures that you choose that are trading places must make a Wisdom saving throw. Objects automatically fail. On a successful save, you and the creatures that are chosen to be switched with must take 2d10 force damage for trying to occupy a space that is already inhabited and the spell will fail to switch places of your party and the intended targets. On a failed save, the creatures of your choice will immediately switch places with whom they are to be switched with, now occupying their space and them in theirs.
Level
4th
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
WIS Save
Damage/Effect
Comments