Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
100 ft.
Components
S, M *
Duration
Special 1 Round
School
Conjuration
Attack/Save
None
Damage/Effect
Teleportation (...)

You create a small portal, large enough for a Tiny or smaller item to be sent through it. The ends of the portal are labeled "In" and "Out" in a language of your choice that you know. Choose a creature that you can see within 100 ft. An "Out" portal will appear in their space and hold the sent item in its frame for 1 round or until the item is grabbed. The target creature is automatically aware of the portal and can choose to either grab the item on their turn, let it fall to the ground, or make a Strength check against the caster's spell save DC to try and push it back through if they don't want it.

Alternatively, you can make a portal and send nothing through. In which case the portal on the other end will be labeled "In", allowing the target to send an item through to the caster. The same rules still apply.

* - (A ring made of wood.)

Previous Versions

Name Date Modified Views Adds Version Actions
8/17/2020 10:25:46 PM
3
1
1
Coming Soon

Spell Tags: Teleportation Utility

Available For: Bard (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Enerpride

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