Level
2nd
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S, M **
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Warding

Your blood pulses through your skin, reducing the impact of an incoming attack or other harmful effect. You expend any number of available hit dice and reduce incoming damage of one attack, effect or trap by that amount. If the damage is reduced to 0, roll a d20. On a 19 or 20, you regain an expended hit die.

* - which you take when you take damage ** - (vertebral bone of a snake)

Spell Tags: Warding

Available For: Warlock (Legacy) Wizard (Legacy) - School of Abjuration (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Sorcerer (Legacy) - Shadow Magic (Legacy) Blood Hunter - Order of the Profane Soul (INT)

KafkaLovesYou

Comments

Posts Quoted:
Reply
Clear All Quotes