Level
6th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

You summon the spirits of the damned into a column of undying fury and spectral torment, as you either drag them from their graves or be thrust into eternal rest. When you cast this spell, choose if you would like to banish souls or conjure them, as this will affect not only the direction of the souls' travel, but also how the spell will affect those it destroys. Each creature in a 15-foot radius, 50-foot-high Cylinder centered on a point within range must make a Constitution saving throw. Undead have disadvantage on this save. A creature takes 6d6 force damage and 3d12 necrotic damage on a failed save, or half as much damage on a successful one.

If a creature is reduced to 0 hit points by the spell and you chose to banish souls, their spirit is torn from their body along with the hoard of phantoms and is spirited away to the afterlife. They cannot be reanimated as undead or restored to life by any means short of the True Resurrection spell.

If a creature is reduced to 0 hit points by the spell and you chose to conjure souls, their body is immediately possessed and under your command as a ghoul. If the creature you killed was already an undead, they maintain the form they were in unless their CR was above your character level, in which case this aspect of the spell fails. The creature remains under your control for 24 hours, after which it collapses into dust. 

Available For: Cleric (Legacy)

Gorgonzane

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