Level
1st
Casting Time
1 Action
Range/Area
150 ft.
(20 ft. )
Components
V, S *
Duration
Instantaneous 1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
Unconscious
This spell sends creatures into a magical slumber. Each creature in a 20-foot-radius sphere must make a dexterity save. Roll 8d6, creatures with health that is lower or equal to the total are affected by this spell on a failed save, or half of the total on a success. When you cast this spell using a spell slot of 2nd level or higher, the total number of dice rolled increases by 1d6 for each slot level above 1.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
8/18/2020 11:25:59 PM
|
122
|
4
|
--
|
Coming Soon
|
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