Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Piercing (...)

You send the bone of a medium or larger sized creature imbued with necrotic energy hurling toward a creature within range. Make a ranged spell attack against the target. On a hit the target takes 2d4 piercing damage and 2d4 necrotic damage.

If you kill a creature with this spell you can cast it again as a bonus action without consuming a spell slot, using the bones in the corpse of your target as material for the spell. If you attack a creature from behind this way they must make a Wisdom (Perception) saving throw against your Spell Save DC. On a failed save a successful attack is treated as a critical strike. The new target must have its back facing the corpse you are using as material to gain this effect. 

At Higher Levels. Casting this spell at 3rd level or higher creates an additional spear for every spell level above 2nd. You have to make separate additional ranged spell attack rolls for each spear, but the javelins all strike simultaneously, and you can direct them to hit one creature or several.

* - (a bone of a medium or larger sized creature, which the spell consumes)

Spell Tags: Damage Combat

Available For: Cleric (Legacy) Wizard (Legacy)

Wookiescantfly

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