As you hold your hand out and close your eyes a faint crackling can be heard as purple embers begin to emanate from your body. The embers will then intensify into eldritch flames and will engulf your whole body as an armour that proctects you from harm. While these flames do protect you they interact with other spells in a strange way seemingly weakening them. But it is found While casting eldritch blast the flames surrounding you seem to empower the spell and
The spell will take affect next round and will last only 1 hour after it’s fully cast.
if any entities hit you with a melee weapon they will take 1d4 necrotic damage and this spell increases your AC to 18
While this spell is active you will get a disadvantage on attacking rolls if the spell is not eldritch blast. If you do cast eldritch blast then add an additional 1d4 necrotic damage to the damage dealt by eldritch blast.
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