Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
None
Damage/Effect

You summon fiery chains from the ground that trap a creature of large or smaller within range. The creature must make a dexterity saving throw or take 2d6 fire damage and is restrained for the spell’s duration.

At the start of their turn, the creature makes a Constitution saving throw or takes 2d6 fire damage, half as much damage on a successful one.

To break out, the creature must make a Strength check against your spell DC at the end of their turn. On a success, the spell ends.

* - (a small chain)

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

PHRKYPHNX

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