Level
2nd
Casting Time
1 Action
Range/Area
Sight
Components
V, M *
Duration
Until Dispelled
School
Necromancy
Attack/Save
None
Damage/Effect

Having the appropriate holy container and counter measures, proper containment methods for capturing spirits are near unbreakable unless the containment unit lacks a proper holy seal and or the seal is removed from the container. Is successful, the spirit is forcibly shoved into the container and unable to take any actions while trapped inside.  The caster however will take 1 d10 damage regardless of success or failure.  

* - (Placing down a small jar or container that has either an accompanying holy seal and or etched in holy symbol. Once in place you shout the sacred words of sealing to grab the spirit and attempt to trap it inside of the holy container. )

Available For: Cleric (Legacy) Ranger (Legacy)

Changle53

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