Level
Cantrip
Casting Time
1 Action
Range/Area
Touch 5 ft.
Components
None *
Duration
Instantaneous
School
Evocation
Attack/Save
Melee
Damage/Effect
Fire (...)

As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell’s range, otherwise the spell fails. On a hit, the target suffers the attack’s normal effects, and a green flame catches the target on fire. This spell’s damage increases when you reach higher levels. On a hit the balefire does 1d4 damage plus the spellcasters modifier. 

At Higher levels add 1d4 per level.

* - (a weapon)

Spell Tags: Damage Combat

Available For: Sorcerer (Legacy) Wizard (Legacy)

NovumSol

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