Level
9th
Casting Time
1 Action
Range/Area
50 ft. (50 ft. *)
Components
V, S
Duration
2 Rounds
School
Divination
Attack/Save
CON Save
Damage/Effect
Blinded

When cast, a phantasmal group of good-aligned celestial warriors appear and gracefully, yet violently, assails all foes in the area of effect for a short time. The beings that appear are an Astral Daeva wielding a Mace of Disruption, a Phoenix, a Solar wielding a Celestial Bow and a Gold Dragon.

For two rounds, every target in a 50x50 cube takes 4d10 points of damage from each being that appears for each round and any within or nearby must make a Consituation saving throw (DC=15) to resist being blinded for 1 round by the magnificent spectacle.

Each being does a different type of damage:

*Astral Daeva - 4d10 Bludgeoning (Magical)

*Phoenix - 4d10 Fire

*Solar - 4d10 Piercing (Magical)

*Gold Dragon - 4d10 Radiant

Spell Tags: Summoning Damage Combat

Available For: Sorcerer (Legacy) - Divine Soul Warlock (Legacy) - The Celestial (Legacy)

SmackHeadedWeasel

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