Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
S, M
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

Your unique biology and arcane power allows you to heal from blood you have collected from other sources. If a creature fell to 0 hit points within the last minute, you may touch the creature to regain hit points by expending one hit die. This action does not require a short rest. You cannot collect blood from a construct, elemental, plant, or undead, or a creature you have gathered blood from since your last long rest. The creature must be of CR 1 or higher to collect hit dice.

As you level, you can expend additional die per cast of this spell: At 5th level +1 Hit die (for a total of 2), at 11th level +1 Hit die (for a total of 3) and again at 16 and 20. 

 


Note: This is reworked from KBeazy's Blood Fueling homebrew
Note: This is intended to work with the Blood Ritual Feat (link here)

Available For: Sorcerer (Legacy)

DystryR

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