Level
Cantrip
Casting Time
1 Action
Range/Area
90 ft.
Components
S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Force

To cast this spell, take 1 hit point of damage. Arcane energy is infused into your blood to make a bolt of arcane force. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage.

The spell creates more than one beam when you reach higher levels: two bolt at 5th level, three bolt at 11th level, and four bolt at 17th level. You can direct the beams at the same target or at different ones. Make a separate attack roll for each bolt. Increase the hp cost of each bolt by 1 past the first (EX: 3 hp total at level 5, 10 hp at 17)

* - (Drop of Blood )

Spell Tags: Damage

Available For: Sorcerer (Legacy)

DystryR

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