You create 12 orbs of fire in your space. They float in the air and orbit you for the spell’s duration. As a bonus action on the turns after the spell was casted, you can expend up to four of the fire orbs, sending them streaking toward a point or points you choose within 100 feet of you. Once the orb reaches its destination or impacts against a solid surface, the orb explodes. (multiple orbs can hit the same target) Any creature hit by an orb takes 1d4 fire damage. Any creature within 5 feet of the impact point takes half damage, whether or not the original target was damaged. When the caster is damaged, 1d4 orbs explode, dealing half damage to everything (including the caster), in a 5 foot radius
provides light in a 30 ft radius of the caster.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the number of Fire Orbs created increases by 4 for each slot level above 3rd.
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