Level
Cantrip
Casting Time
1 Bonus Action Ritual
Range/Area
Self 30 ft. (5 ft. )
Components
S
Duration
Until Dispelled or Triggered
School
Enchantment
Attack/Save
None
Damage/Effect

You create a magical ball of water that you or one creature of your choice can be inside. You have to concentrate on it, otherwise it’ll be gone. You can cast this as a one hour ritual spell to make one that you don’t have to concentrate on. You can concentrate on up to 10 water subs at a time. The water subs are dispelled with dispel magic or anti-magic field. While riding in it it has a swimming speed of 60 feet, and a walking speed of ten. You can breathe inside of it 

Available For: Bard (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

MyloGamer

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