Level
5th
Casting Time
1 Action
Range/Area
150 ft. (25 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

A dark sphere flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into a cloud of death. Each creature in a 25-foot-radius sphere centered on that point must make a Constitution saving throw. A target takes 5d8 necrotic damage on a failed save, or half as much damage on a successful one.

The cloud spreads around corners. It begins to rot organic objects in the area that aren't being worn or carried.

All creatures make a Constitution saving throw, any who fail become poisoned by necrotic energy and take 1d6 of damage at the beginning of their turn for 3 rounds. During this time any healing is halved.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.

* - (a tiny ball of bone paste and a drop of blood)

Previous Versions

Name Date Modified Views Adds Version Actions
8/26/2020 6:00:11 AM
4
1
1
Coming Soon

Spell Tags: Damage Debuff

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Warlock (Legacy) - The Undying Cleric (Legacy) - Grave Domain (Legacy) Sorcerer (Legacy) - Shadow Magic (Legacy)

MikeGames24_

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