Level
2nd
Casting Time
1 Action
Range/Area
20 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
You cause the blood of nearby enemies to boil. All creatures within 20 feet must make a Constitution saving throw. Each target takes 2d6 fire damage, or half on a successful save. Creatures without blood are immune to this spell.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each level.
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