Level
3rd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Cold

A surge of blue energy flows through your extended hand to a point you choose within range which then explodes from the ground creating an explosion of ice. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 6d6 cold damage on a failed save, or half as much damage on a successful one.

Additionally, until the beginning of your next turn the area in which the spell was cast becomes difficult terrain, when a creature begins or ends it's turn within the area, it takes 1d6 cold damage for every 5 feet it travels.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

* - (a sprig of mint and a droplet of water)

Previous Versions

Name Date Modified Views Adds Version Actions
8/29/2020 12:11:14 AM
1
0
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Coming Soon
8/29/2020 12:35:19 AM
1
1
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Coming Soon

Spell Tags: Damage Control

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Light Domain (Legacy) Warlock (Legacy) - The Fiend (Legacy) Artificer (Legacy) - Artillerist (Legacy)

Orangehood

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